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by zach.geek in characters-creatures
I've been working on adding a VR rigging, skinning, and skeleton animation tool to VARTISTE, and this is the first result, appropriately enough, a skeleton! 1. Modeled in Quill 2. retopo'd in Blender 3. Textured in VARTISTE 4. Rigged, Skinned and Animated in VR / WebXR using VARTISTE Skeletonator tool (live, but currently under construction: https://zach-geek.gitlab.io/vartiste/index.html )