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by PatrykKamionka in weapons-military
Here is my attempt to create a realistic looking grenade I used blender to modeling, Substance Painter to texturing, Marmoset to baking normal maps. Models has 4 LODs: LOD0: 17.027 triangles LOD1: 9.016 LOD2: 5.770 LOD3: 2.503 PBR Workflow: Metallic/Roughness (2K textures on one UV set) texel density: 900px/m ArtStation product: https://artstn.co/m/7O8N6 ArtStation artwork: https://www.artstation.com/artwork/Pe5qAL