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by Tuinor in characters-creatures
A new basemesh created in Blender 2.92 using very simple primitive modeling all within one object with a remesh modifier on top to make it all manifold. Feel free to use it on any sculpting projects you like, but it isn't good for animation as is. I wanted it to be very editable, so curently none of the modifiers are applied. It also has a basic 3-light setup in blender as well as a camera for rendering at 1080X1350. Enjoy, and if you get the chance let me see what projects you use it for. Have a great day.