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by MisamAliRizvi in architecture
3D Model of a Building *Technical Details- Polygons: 8,808 Vertices: 10,058 Texture Map Resolution = 4k DIFFUSE METALNESS ROUGHNESS NORMALS *Tip- The Model is intended to get "Highest Possible Quality" with 4K Textures. However, In real-time applications like "Unreal" or "Unity"......Use Texture Maps of the Resolution of 4096 x 4096 only if it fits your requirements. *my email - misamalirizvi1994@gmail.com +91 9372570960 contact me if u need any assistance