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by Technos99 in art-abstract
A model I made a few years ago in Sculptris. I was experimenting with facial sculpting and this was the result of me learning and watching tutorials. I am retopologizing the head in Maya to give it a facial rig at some point. Sculptris: - Model - Color texture - Normal map MediBang Paint Pro: - Emission map - Scatter map - Translucency map