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by octrpus in characters-creatures
This is a player model for my college assignment platformer game demo “Wish Bearer”. This was used as a base model to be the main character of my game. All texturing was done in-engine using shaders and materials. Cloth physics were used on the cape section of the model using MagicaCloth. I created the model in Maya and was utilising flat colours and in-engine materials to texture. i did not rig or aniamte this model.