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by zaxel in architecture
I made this kit for a group project, which focus was to create a math learning game for children. The group agreed on some sort of “ancient archeological” design and since I was the only person with some game modeling expertise I was responsible for getting the visuals done. I am sharing this in hopes someone just starting out with Unity might find it useful. This is my first time doing this though and I was pretty hard pressed with time^^ Anyway, have fun! Low poly and assembly in Blender Highpoly details in ZBrush Textures in Substance Painter - 19 assets - 1024 textures - Unity metallic setup