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by BenDelamore in nature-plants
It's a rock. Part of a small group project where we were trying to get a similar style to the Dishonored games. So I took inspiration from Dishonored 2 for the textures. I hope that I managed to achieve a similar look with this rock. It is in fact the first high poly rock I've ever done! 2,136 Triangles. 2048 Texture map - PBR - Base Colour, Roughness, Normal, AO Sculpted in ZBrush, Decimated for LOD0 - the quick and dirty approach. UVs in Maya. LODs 1 and 2 in Maya. Textured in Substance Painter.