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by jonwaterschoot in art-abstract
Breathing scape, a web experiment. Based on a game we made with Blender. The model here is using a baked texture, it is very glitchy and non-optimized. It was exported for the purpose of experimenting with A-frame. About the breathing scape; excerpt from the description on our website: [...] The second piece "Breathing scape", builds upon the same theme, this time the landscape is a hill with tree-like objects surrounding a huge sphere. The landscape slowly breathes, as a user you can make the hill take a deeper breath. [...] See the full post on our website http://www.jon-ibe.be/interactivegames The A-Frame axperiment (very heavy, slow loading) http://www.jon-ibe.be/aframe