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by Bhaaditya in architecture
Clean detailed mesh, fully quad based topology. Modeled in real world scale. Wrinkles are baked to normal map. Fully UV unwrapped non overlapping. Low-Poly. With 4K Color, Roughness and Normalmap in lossless PNG format. 100% PBR compatible. Works in any 3D software / game engine. Native Blender file has all scene, camera and render settings ready.