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by Beau.Sas in architecture
For our Game Art 1 - IGP_1 - DAE end project, we had to make a stylised house in a chosen ancient civilization. The building need to visually have a function, and had to be clear what civilization it's from. We were allowed to use only 1 texture for the house & props, 1 texture for the environment, 1 texture for opacity and 1 for emission. This is what I made.