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by kryik1023 in cars-vehicles
My attempt at coming up with a method for automatically reducing the poly count of a 3D scanned asset without the need for a lengthy retopologization process Made in Realitycapture and Substance Painter The results are free because it is a test, textures are 4K, the models are 5,000, 10,000, and 20,000 faces from left to right