Loading 3D models...
Loading 3D models...
by kornasale in characters-creatures
**Purpose** Sculpture made for a Polish-Japanese Academy of Information Technology graduation project, *[Yōkai](https://vimeo.com/544064097)*. Focusing on quality rather than optimization, I put my sculptures in an Unreal Engine 4 environment created mostly with Quixel megascan assets. There I’ve made a short movie that would sufficiently showcase my models in an interesting way. If you’re interested in seeing the whole process, here’s the *[Making of](https://vimeo.com/544069821)* movie. **Character** This particular creature, resemblant of both lions and dogs, is known in Japanese culture as a guardian figure. Its statues are put in places to ensure protection from evil forces. When creating this model, I took inspiration from real sculptures of Shisa, making the circular patterns on the mane, as well as a particular head shape with an open mouth, which presents its teeth and tongue nicely. **Programs** Zbrush, Autodesk Maya, Substance Painter