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by JakeBurner in architecture
This was a class assignment for Game Assets, where we were tasked to find a concept of a treasure chest and use it as a reference to create it through Maya and Adobe Substance. This is the concept I have chosen: https://www.cadnav.com/3d-models/model-48384.html Unfortunately, the name of the designer of the concept was never found. Since this was my first ever attempt with Adobe Substance, I decided to start with something simple.