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by koss998 in electronics-gadgets
This model was created for mobile devices, it was optimised in 496 tris and all textures was baked in Diffuse. Programs used: * Cinema 4D - high-poly, low-poly, UV Mapping, procedural material, texture baking using Octane Render plugin(normal, AO, light, materials baked into diffuse. * Marmoset Toolbag - normal & AO baking * ADOBE Photoshop - for map changes, add some emission map, text