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by lach in weapons-military
A wee turret I animated from Team Sectoid's (aka Typhon) game *Hex Dash*. Both shooting animations ultimately went unused, and the "emerge" animation is only used backwards as the turret death animation. This model was designed to be viewed from a 40 degree angle with an orthographic view, hence gaps in the model. I have honestly no idea what's going on with the texture on the top, it doesn't look like that in Unity!