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by mostafahaykol in architecture
[CONTENT] Models are built to real-world scale. Objects pivot points at 0,0,0. Non_overlapping UV's. [TEXTURES ] the texture are in 2k resolution all textures are in png format it contains {Base-color, Roughness, Metallic, and Normal map} This model is used for high-resolution usages like high-res movies, design visualization, advertising, and also games.