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by tinyruin in science-technology
Photogrammetry of a spruce tree strump from 163 photos. We tried to achieve a great level of detail for stump, as the player in our game will be the exploring the stump at the size of a mushroom. Total rendertime was something around 21 hours (EDIT: actually 45 as I got the word). We needed to switch for dense cloud and mesh for a higher level PC, as Agisoft did eat all our RAM ^^ The undecimated result was about 15 Mio Polys, this is down-resed version of it, for Sketchfab to handle. Still need to optimize the UV's to get better texture quality. Check out the guys who helped me render this stump, they are on sketchfab as well: Patrick: https://sketchfab.com/patricktemborius Lukas: https://sketchfab.com/lukasesch