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by RavGFX in architecture
Hydrant Challange Only 1000 tris and 12 hours for the full model with textures. Its a real challenge if your good at game art assets creation or a good excersisce if you still learning. Modeling is made in Blender. Baking and blending of the textures is made in Substance Designer and textures painting in Substance Painter. Thextures are PBR metalic/roughnes 1024pix with style and theam of Dishonored II.