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by LazyDuchess in art-abstract
A low poly 3D rendition of the David Sculpture from the now shutdown The Sims Online, made for FreeSO, its fan-made engine reimplementation that supports 3D. Obviously the TSO sculpture is based on Michelangelo's original David Sculpture, but golden and with really stylish underwear. This rendition was mostly based off of Michelangelo's original work (besides the differences of course) as it's hard to make anything out when there are only 2 low resolution sprites in the original game. Model was made low poly first, then subdivided, sculpted and baked into a normal map for the low poly model.