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by Lysa24 in characters-creatures
3D model of a game character which is originally 68 pixels high. It was very fun to give another dimension to my 2D character, to add details to its original design. Low Poly and UV mapping made in 3ds Max ; High Poly and retopology made in Zbrush ; texturing made in Substance Painter. Artstation : https://lyza24.artstation.com Instagram : https://www.instagram.com/_lilidraws_ Linkedin : https://www.linkedin.com/in/lisa-grimonpont-0663231a3 Twitter : https://twitter.com/GrimLili