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by andreja-ck in characters-creatures
A sculpt and optimization of my Dungeons&Dragons Halfling monk, that I've decided to take on my first in-depth 3D optimization journey with me, under the guidance of https://www.artstation.com/robin-art I'm very grateful, this was a really fun learning experience. The model went from almost 5mil triangles to 21,7 triangles / 10,9k vertices! WIP: https://www.artstation.com/artwork/68XWgV For the video, I let https://www.artstation.com/katarinapersson play with the lighting - thank you! **Please do not reupload, or use for commercial purposes, thank you!**