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by greansilver in architecture
Hey, I created a walnut PBR material with B2M3, which I then edited with Substance Designer to get a dynamic .sbsar file. For example, you can change the amount of varnish on the wood, which not only increases the gloss, but also reduces the normal and height map to create a thick and smooth varnish layer without details. Walenut Wood Image Template: https://www.furniere-templin.de/images/product_images/original_images/f1-0.6mm-Amerikanisch-Nussbaum-Furnier-22.01.2019-13-41-25.JPG