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by Artise1 in architecture
For this assignment I was given an un-textured castle scene for me to create textures to be applied to the provided assets. These textures are 1024 * 1024 pixel images. I was allowed to alter the models or add in my own which i have done to give it a fresh look and my own style to it The things I've added or changed is the mesh of the wall, where i added a wooden skirting at the bottom of the wall as well as move the window more to the left. the assets I added was the torch, banner and rug.