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by Cinewulf in nature-plants
A landscape experiment: half-modelling / half-eroding the shape of a certain (probably trademarked) island, deep in the Caribbean, originally created for a walking simulator test. Obviously, this model has some obvious and some less-obvious defects. ;) Color map is a combination of the VGA and [reconstructed EGA](https://gamehistory.org/monkeyisland/) versions, heightmap is my own work. Read how it was made in the [devlog](https://cinewulf.itch.io/mit/devlog/338284/1-no-x-marks-any-spot-the-base-map) or [download my heightmap](https://cinewulf.itch.io/mit) for free.