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by patrix in characters-creatures
The fur are just a quick test, so the placement, lengths and density aren't very accurate. And I might upload a more rigging-friendly T-pose version when I'm done with this model. This is just a test / WIP **Animated Version: https://skfb.ly/JuYZ ** ***** Manually generated + painted textures. **Texture res:** * Body: 4k diff, norm, spec, gloss, 2k ao * Eyes: 512 diff, norm * Eyelash: 512 alpha * Hair: 2k+1k alpha, 4k norm * Fur: 256 alpha * Cloth: 4k diff, norm, spec, glow, 2k ao ***** Zbrush, 3ds Max, 3D Coat, Photoshop, Xnormal, Marvelous Designer