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by alanwyatt3d in art-abstract
I made a shader in blender where it averages the color of your baked textures and replaces the areas with transparent strokes. It gives a very cool effect. To put it on here I had to rebake all those textures, but the main blender file with the shader can be found on my Reddit. https://www.reddit.com/r/blender/comments/i9n7hl/illustration_shader_animation/