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by felipeprodev in weapons-military
The shotgun was created to be used in a game,in this case I'm using polygonys as low as possible. **PolyCount:** 1. Shotgun: 11,112 tris; 2. Shell: 620 tris; 3. IronSight: 1,003 tris; 4. ShellSupport: 1,132 tris. I've exported a total of 5 fbxFiles to you, so let me list them: 1. 870MCSFullEdition; 2. 870MCSStockEdition; 3. IronSight; 4. ShellSupport; 5. ShotgunShell. The textures resolutions of the 3D object are listed right below: 1. Shotgun: 4k; 2. Shell: 512px; 3. IronSight: 512px; 4. ShellSupport: 512px. **Final Considerations:** The weapon has four materials. The "ShellSupport" material was created because that geometry wasn't in the original project. I put some real bevels in the main areas to increase the quality. I've already genereated the textures to used in the Unity HDRP, URP or Unreal. If you need something you can contact me, I'll be glad to chat with you and help in your problem.