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by RatATatKat in characters-creatures
Check out my Artstation for more! [Artstation](http://www.artstation.com/kaitlinbogue) I modeled this for my Advances Game Characters class at Full Sail University. It started as a base mesh in Maya, went to Zbursh for sculpting, back to Maya for retopology and UV's, then Substance Painter for texturing. Enjoy!