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by riikkakilpelainen in furniture-home
A study room I made for the Sketchfab Low Poly Challenge: Isometric Room. <br><br> I've been meaning to do a isometric room, so this challenge came at the right time. The idea started from a bare brick wall and an arching window, so I built the rest of the scene based on those ideas. I stuggles to keep the polycount consistent, juggling between using verts more sparingly than I needed and running out of them. The texturing process was also a challenge, as I was never fully committed to PBR materials and thought about going for a more stylized approach. <br> <br> Software and resources used: <br> Blender 2.9 <br> Substance Painter <br> Photoshop <br> Textures.com