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by PaDeRitis in architecture
For this Model, I created a park themed scene. This was my first ever 3D assignment and I got to create the scene you see right now based on using cubes, cylinders, spheres and cones. I created a at least 10 different props you see by using those polygonal shapes and tools. The purpose was to learning to create a scene with a theme, and how we use the polygonal modeling to create them. It was sort of scary at first when I created this as it was my first time using maya, but I soon got the hang of it and created the park you see now dubbed Emerald Park I refined it by showing the techniques I have learned by applying each object with a texture map set, after UV mapping each one to show my progress I have made when I made this in the beginning of January.