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by LeoLevito in architecture
This was made for the Rödbergsfortet VR game school project at the Indie Game Developer education in Boden, Sweden. The mesh got handed over to me by Dennis (https://www.artstation.com/dennisxv) so I could overhaul it in Blender to be a lot more accurate to the source material in the fortification Rödbergsfortet in Boden, Sweden. Textures/Materials created by Al Rydevik (https://www.artstation.com/alrydevik)