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by GilbertoA in electronics-gadgets
A small model of a little robot figurine that was taken using photogrammatry. The photogrammatry software put out a very high poly model and using Maya I retopologized the figure and greatly lowered the polygon count. Using Xnormals I retrieved the normals and also got the crease and height maps. I applied the textures in substance painter. In substance painter I also applied the metal material and painted on the roughness texture.