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by SKConcepts in cars-vehicles
Hey guys! This is my first game ready model for our project called "Gravity" , an arena shooter. I know the maps arent correct, but I had no time to actually fix it because I had a deadline, too (school). But after getting used to modeling and getting better, I may remake it and also remove the symmetry to add some complexity. The purpose of this asset is to add a specific atmosphere to the game and to fill the sky, so in general it is a decoration. Programs used: 3ds Max xNormal Photoshop (Texturing and technical design) Mamorset Toolbag 3