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by soldtunic4 in art-abstract
Metashape 1.5.5 Settings: Align Photos: Highest Accuracy; Generic Preselection Enabled; Key pt. limit- 40k; Tie pt. limit- 10k---Dense Cloud: Ultra High Quality; Depth filtering- Mild; Calculate point colors enabled---Build Mesh: Source Data-Depth maps; Suface type- Arbitrary 3D; Quality- Ultra High; Calculate vertex colors enabled---Build Texture: Mapping Mode- Generic; Blending mode- Mosaic (default); Texture size- 4096x1; Ghost Filtering enabled Zbrush Walkthrough: Brought in as OBJ; Converted into Polymesh 3D; Masked and removed unnecessary geometry; Used Decimator Master Zplugin: Kept UVs, Preprocess current, decimate current at 5% recuding polygon count from 23.7mil to 1.2mil; imported texture as JPG; flipped texture vertical; applied texture; polypainted from texture; exported as OBJ; sent to compressed ZIP folder; uploaded