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by tymoteuszrudzenka in architecture
A pack of various exterior village medieval assets. Low-poly assets with trim-sheet's texturing. Be aware, that one .png texture trim-sheet is embedding 3 maps on different color channels to decrease calculations in Unreal. R - Roughness G - Ambient Occlusion B - Metalness Includes: - Various tools, like an axe, hammers, shovel, etc. - Table and a pair of chairs. - Clothes dryer - Various wooden containers, a box, a barrel, etc. - Modular wooden fences. - Various misc's: a ladder, yokes. A pack is a .blend file. Thanks!