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by mrmanmain in architecture
The very first model I made for Beyond Skyrim: Roscrea! This is the final version which is also the optimized version as the spiral lamp holders are 2D as opposed to being 3D. In my opinion, it looks better this way because the spirals look smoother and not jagged because they aren't full-on 3D models. The final version used for Skyrim also has a much more desaturated diffuse map (as shown here on Sketchfab). 2020-05-14: I fixed a part on the lamp that had flat shading. If Beyond Skyrim wants this fixed model in obj format then they need all but ask as I don't like working with nifs.