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by JasperTobias in cars-vehicles
This model is the third of my reimagined kart designs based on Mario Kart DS's LGS. The design is made in an attempt to fit the specs and style of a Mario Kart 8 kart model. Modelling was done using Blender (2.90.0) Texturing was done in Substance Painter (PBR Metallic/Roughness workflow) - Polybudget was set at 1700 tris - Texture resolution is a sparing 1024 - Front features a plane (invisible in view) on which an emblem can be displayed if so desired