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by hunbjorn in food-drink
These were made in Maya and textured mostly in Adobe Substance Painter (the book was partly edited in Photoshop). The props are grouped components. Why are there a large number of small props on a chest? The class assignment was to make six textured props with each prop composed of no greater than 2000 quads and the sum of all polys a maximum of 12k. All uv's from the subcomponents need to be collated into one texture set with a maximum of 24 textures (4 per prop) and 6 materials. I put this temporary draft up while I figure out changes to make since I'm overlimit. A list of my props' poly count (quads/tris): Props: Bowl (780 Faces/1552 Tris) Book (290 Faces/580 Tris) Glasses (1648 Faces/3275 Tris) Mug (1112 Faces/2221 Tris) Screwdriver (1554 Faces/3058 Tris) Water Glass (250 Faces/504 Tris) Decor: Batteries (816 Faces/1632 Tris) Storage Box (1864 Faces/3728 Tris) Ring (625 Faces/1224 Tris) Pills (900 Faces/1600 Tris) Floor (100 Faces/200 Tris)