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by nomthewise in architecture
This is my second work in photogrammetry after the classes in CocoSchool. The workflow was: - Example photos from https://www.3dflow.net/technology/documents/3df-zephyr-tutorials/ - Photogrammetry in Agisoft Photoscan ( with CocoSchool computer). - Manual retopology and UVs in Maya - Albedo from LowPoly again in Photoscan - Normals and and material in Substance Painter (4k).