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by ImranHazim
YEAR 2 CORE PROJECT 1 WEEK 1: Asset Design Here is a simple, low-poly, flat-coloured character made in Maya using block-modelling and the paint vertex colour tool. We were told to create a simple render of either a character or an environment from a 2D work, so I decided to use a character from one of my favourite games, Oneshot! I think they came out really nicely! I have no idea why the sketchfab version is so dark but whatever