Loading 3D models...
Loading 3D models...
by maxizotenko in architecture
Obelisk based on Reide Perigo concept art. 3Ds Max used for base mesh and unwrap. First time used Maya for retopology. **Model Info:** * Vertices — 1950 * Triangles — 3510 * Metalness/Roughness pipeline * Resolution — 4096x4096 **Used Softwares:** * 3Ds Max * Maya * ZBrush * Marmoset Toolbag 3 * Adobe Substance 3D Painter