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by tris09 in furniture-home
**Antique stool made with Blender and Substance Painter.** A **game ready** asset with **PBR** supporting textures at **2048 x 2048** pixels. (</=1k recommended) * AO, COL, NRM, Metal, ROUGH, SPEC included --- If model is used in Blender, don't forget to invert G value of the NRM COL output. Convert DirectX to OpenGL!!! nrmCol output > Seperate RGB node > R directly to Combine RGB node - G in Color Invert Node then into Combine RGB node - B directly to Combine RGB node > Combine RGB node into Normal Map Color input --- Use it for non-commercial projects. If you want to use it in a commercial project, message me via e-mail: tristanschnitzler@hotmail.de **CC Attribution** Questions? Feel free to contact me anytime!