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by wessexarchaeology in cultural-heritage-history
This model is typical of a late Bronze Age saddle quern. It is essencially a slab of stone with a dip where grains could be ground into flour. Wessex Archaeology 3D models are historically accurate - based on real world artefacts with input from historical and archaeological experts. This saddle quern is part of a VR experience of a Bronze Age village, based on an unsual settlement near Westbury. The model is uses PBR textures and is optimised for real-time applications such as in Unreal Engine. **Details** * 2048 x 2048 texture maps: Base Colour, Normal (DirectX Format), Ambient Occlusion, Roughness, Metallic, Height, ORM Packed Texture (Red = AO, Green = Roughness, Blue = Metallic) *For a 5.12px/m² texel density, use 512x512* * .fbx, .obj, .ma, and .mb file formats. * Pivot points are set at world origin, transformations are frozen, and scale is correct to real world dimensions. * UE4 shader included, with controls that allow you to easily change colours and PBR values.