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by chatuni.cubic_cat in characters-creatures
I sculpted this character using Zbrush for an animation short movie according to the character designs created by concept artist Prasanna Bandara. I have unwrapped the low poly model with UV Layout because wanted to take the model into substance painter to have a better texture maps. We decided to give them 2d facial expressions. Because of that eyes and mouth had to take place in the right position on the texture maps. https://www.behance.net/gallery/59251795/Characters_Chess