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by ngonymous in architecture
I went for a cool "minty" atmosphere. The tavern being a welcome source of warmth in the chilly winter air. * Adjusted material properties to fit the mint theme * Used sub-surface scattering and clearcoat to give some depth and glisten to the ice * Emission and a touch of bloom to bring out the warmth coming from inside the tavern * Color Balance and Tone Mapping to achieve a "cool" feel and to bring some character to the shadows and highlights * HDRI Backgrond for the overall lighting and some additional point lights to lighten up certain areas * Some AO to give everything a bit more *punch* combined with other post process effects for the final look **Based on "[Medieval Fantasy Tavern](https://sketchfab.com/3d-models/medieval-fantasy-tavern-eea5d10fea01404587a1b5703784bb0b)" by [EddyNL](https://sketchfab.com/CSMajorBoris), licensed under CC Attribution.**