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by keeya in architecture
The Shrine of Mara from Skyrim, recreated in Blender, textured in Substance Painter. I wanted to use it in a render rather close-up so it's a bit high poly. This will be part of a larger scene with an item suggested by everyone on my [Patreon](https://www.patreon.com/keeya). Used in https://keeya.artstation.com/projects/eaoNQP