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by etwo in architecture
Hello my friends! It's my personal project for portfolio. Soft which i used: Blender for modeling; Zbrush for skulpt; UV layout for UV; Marmoset toolbag for bake; Substance; painter for base colors; 3D coat and Photoshop for finals maps. Texture resolution: Barell x512 Plane x256 Candlestick x512 Bottle x256 Bag witch gold coins x512 Coin x128 Rag x256 Thanks for watching!