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by daniyalmalik in architecture
# important info. 1. **Raw textures** (which was bieng used while texturing) (so that you can easily manipulate the Textures and the model). 2. **Available formats :-** FBX (.fbx) 3. All the textures are in 2k resolution. 4. Material type is PBR (Physically Based Rendering). 5. The model is very low_polly and can be easily use in any Game Engine or in any Realtime Rendering Software. # My youtube channel :- https://www.youtube.com/channel/UCLC6Rrzz3ZKYCAMUkvlOR8w?view_as=subscriber