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by Silver10211 in art-abstract
This is my next model after a short break. The model is quite refined for my skills and I got rid of unnecessary polygons this time and made mapping which is not perfect, but it is good. I modeled the object in Low Poly in the ZModeler2 program. Turbosmooth and removing unnecessary edges have been done in 3DS Max. I did the intersections and texture mapping in Blender.